Availability Management aims to define, analyze, plan and improve all availability aspects of a client’s server-side environment. Game-Hosting analyzes the environment and implements redundancy where applicable and identifies all single point of failures and create plans how to remove those.
Game-Hosting will always aim to setup a fully redundant environment for the client. Sometimes that could require changes to applications and increase cost, so Game-Hosting will together with the client decide on availability targets for the environment.
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